Programming and Probability
Description:
During this project we learned about probability and programming, we also showed our knowledge on both these concepts during our exhibition. We learned a lot about probability in this project such as, how to figure out the probability of a forty year old women having breast cancer, the probability of an athlete doping, and the probability of a student cheating. For the programming part of this project we learned how to program on Star Logo Nova and we made small games to prepare us for making our own probability game.
Overview:
For this project we solved multiple problems and we had to create tree diagrams and two way tables to map out our process. We also worked with dice and pennies. For the dice we recorded data like how many times we rolled a 2. And with pennies we recorded how many times we could land on tails. We had to do four benchmarks for the entire project. Benchmark #1 was brainstorming our game ideas. My idea was to create a simple dice game. Benchmark #2 was where I showed my idea to Dr.Drew. Benchmark #5 was our final version of our game. I created a random dice game that you can see below. Benchmark #7 is our DP update that you are reading right now where we show our work and process of the project.
How my game works:
Click anywhere to start |
Reflection:
This project really stressed me out. I struggled with learning and understanding the way the code worked and where it went. The two Habit of a Mathematician I grew in is Be confident, patient, and persistent and Start small. With be confident, patient, and persistent I had to be patient when I messed up on a code. With starting small I had to look at smaller games so I could understand how to make my own and how the coding worked. One success was finishing the game that I visioned and a challenge was me messing up on the coding and having to go back and fix it.